

Around this area are walking trails, and next to it is the four-story 900-car garage, which makes parking issues a thing of the past. The entire campus has Wi-Fi as well, and the company encourages working outside if at all possible.

It has indoor seating and an outdoor area with an amphitheatre and multiple fountains. Like most of the building, it is aesthetically pleasing.ĭown on the first floor is Café Mario, the fully stocked employee cafeteria. There are raised areas that resemble the contours of the controller. The walls in most of the building feature a unique design, one that is inspired by the NES controller. In general, the entire fourth floor is very fitting for being named after the Zelda series. The entire roof is green, meaning that there is literally grass on the top of the roof. In addition, there is a small zen garden in the middle of the floor, and a lovely rooftop deck on both the east and west side that has views of the forests and mountains around Redmond. There are four large conference rooms there named Link, Zelda, Master Sword, and Ganon. The fourth floor eschews the quadrant system and instead focuses on another one of Nintendo's long-running franchises, the Legend of Zelda. Supposedly each room fits each quadrant, but Samus is a conference room in the Yoshi quadrant, which doesn't make much sense. Each segment features themed conference rooms with names such as Hooktail the Koopa, Rambi, Funky Kong, Ground Pound, and Smash Bros. There is also the quadrant system, which divides the majority of the building into four segments: Mario (Red), Wario (Blue), Donkey Kong (Yellow), and Yoshi (Green). First off, there is the beautiful and colorful entrance hall, which features Wii and DS lounge areas, as well as an elevated cube that lingers at the top of the room and has been dubbed "Bowser's Castle." I'm not sure if any man truly knows what lies inside the cube.
